Readable rules. Less drama.
SERVER RULES THAT ARE ACTUALLY READABLE.
Open each section only when you need it. Always record raids and important interactions so tickets can be handled with proof.
The Basics+
1.1 No one is above the rules, including staff.
1.1 No one is above the rules.
1.2 No cheating, hacking, glitching, duping, or threats against players, staff, or the server.
1.3 Staff are permitted to play on alternate accounts. Staff names are linked to admin tools so reports can be reviewed. Staff abuse is not tolerated. Open a ticket in Discord if needed.
1.4 No racial, discriminatory, derogatory, inflammatory remarks, or political bias in community chats.
1.5 No combat logging. Wait 10 minutes before exiting after dealing or receiving damage.
1.6 No metagaming. Do not give precise locations over global chat or Discord.
1.7 No mic/text spamming in safe zone or global chat.
1.8 Vehicles and helicopters are spawn-only and used at your own risk.
1.9 Staff does not participate in clan or group disputes.
1.10 Do not grief vehicles.
Safe Zones+
2.1 No following players out of safe zone.
2.2 Killing outside safe zone is legal, but camping it may result in discipline.
2.3 No stealing items in safe zone.
2.4 No griefing in safe zone, including blocking vehicles or doorways.
2.5 Do not leave vehicles in safe zone. They may be deleted or auctioned after 2 restarts.
Base Building+
3.1 A base is defined as having a claimed territory flag.
3.2 No clipping storage inside each other.
3.3 Storage is limited to 6 of each item. Vault and greenhouse are limited to 2 each.
3.4 Vehicles are limited to 2 wheeled and 1 heli per base.
3.5 Base size is a circular 30m horizontal radius, 15m up, and 15m down from your flagpole.
3.6 You may own 2 bases per group.
3.7 No floating bases. One overhanging width around is allowed.
3.8 Door-raiding only with a 12-door limit. Storage code locks do not count.
3.9 Water bases need a foundation level equal to grounded bases.
3.10 No mobile bases.
3.11 No stacking walls or doors.
3.12 You must have a raid-able base at all times.
3.13 No pinch holds.
3.14 No blocking roads or tunnels.
3.15 You may have 2 bunkers. Code-locked bunkers count toward the 12-door rule.
Raiding+
4.1 Always record raids and interactions.
4.2 No clipping or glitching into bases.
4.3 Raids last 24 hours or 2 hours from the last raid action.
4.4 Raid cooldown is 48 hours after the last raid interaction.
4.5 No construction during raids. Wait 2 hours after the last raid action to repair or add locks.
4.6 No logging into another player's base if you are not grouped with them.
4.7 Boosting is limited to 2 player height only.
Cheating+
5.0 Cheating is not condoned. Recent bans or alt accounts due to bans are not welcome. Cheaters will be permanently banned and shared with the community.
